FINDING NERO
CLIENT:
JP Morgan
MY ROLE:
Art director
BRIEF:
Finding Nero was a mobile application designed to educate children about water consumption and the dangers it has on the environment, when not moderated. The idea was the child would start the game with the water level slowly beginning to lower. Then they would have a shower/wash before the water had reached the bottom.

LOGO DESIGNS
This was purely an internal project so the Logo was designed to mimic the Disney film Finding Nemo in an attempt to appeal to the younger demographic.
BACKGROUNDS





AVATARS
These are the characters created for the children to pick their personal avatar. Simplistic, vivid with line work. These were the basic design principles used throughout the entire project.



FISH DESIGNS
A variety of fish swim around during each level which were a lot of fun to design. From the huge Blue whale, to the tiny Guppy

















