Game Design | Scott Castles Game Developer | Stewart Dalton
I designed all the game assets for Trampage. We wanted the entire style to be very grungy and dirty to mimic the character and enhance the environment. The whole concept and design of the game was supposed to be very tongue in cheek so apologies if anyone is offended.
Here is a trailer we made to accompany the release.
Trampage is available on both IOS and Android
Game Design | Scott Castles Game Development | Stewart Dalton
Sandshooters is a wave survival based twin-stick shooter.
It had multiple variations of enemies to fight and a scrap & upgrade system.
We wanted the artistic style to be futuristic but dirty. Seeing as these robots would be advanced but made from scrap equipment.
I created all the assets and menu system.